That means you simply subscribe to the linked mods and you can enable and disable them from Noita’s menu. Noita is integrated into the Steam Workshop, and the game has its own mod manager. You're here for spells, potions, and a whole lot of effects. You're not here to see what it would be like if Half-Life were remade using Noita. There are no total conversions or complete overhauls in this list, but changing too much of Noita would take away from what makes it wonderful anyway: the chaos. Throw in the OTT spells of your wizard, and the burning, electrified, or weird counter-spells of the enemies, and you have a perfect platform for mods. That means it can be dull or deadly, and react like its real-world counterpart (or, you know, its unreal-world counterpart). I hope you like the idea, and if you have any feedback, please share it, as this is a very experimental and always prone to improvement mod.Every pixel is simulated in Noita. The main UI now hides automatically when interacting with machines where the main UI is not required. Added new setting to allow you to cycle through your owned relics using item switch controls (enabled by default but can be disabled). Utility Items chest now can spawn up to three random utility items. Enemies that become eligible to drop utility items are now more likely to do so. If the list of owned relics suddenly disappears, open your inventory for a few seconds, and get back to make it appear again. Added a new setting that allows you to enable or disable navigating through the list of relics you currently own using item switch controls. Buffed creatures from level 1 to 2 now have a flat 50% chance of spawning a chest when killed. Relic Prize Machine interface now contains better claw animations. All rooms have been reworked in a way they now have less walls, preventing you from being locked inside or not being able to get in depending on where you throw the corresponding spawner at. The subsystem related to relics that give you the ability to stomp on enemies was rewritten in order to simplify it and make it better for the addition of new similar relics, and because of this change, owning the Spike Boot is no longer a requirement in order to use such relics. Added three new chest types, Red, Purple and Black, which require keys to be unlocked but yield better loot. Both new machines added to the Store Room layout. Added the Relic Utility Machine, where you can buy utility items for various prices. Added the Relic Slot Machine, where you can play the slots game using Relic Prize Chips or Tokens to earn various prizes. Added more relics with new effects, to a total of more than 1k relics. Added the relic token, a new item that can be used to purchase relics at relic stores or add 6 plays to a relic prize machine. When these buffed enemies are killed by the player, they will always drop a relic chest, through which you can obtain a random relic and equip it as an item that goes straight to your extended inventory.įor the full changelog with all changes ever since mod release as well as a detailed list of everything this mod adds, click here. ![]() The mod will randomly select enemies spawning in the world, giving them random buffs that cause them to shoot faster, move faster or have more health than they normally do, and these buffs can be easily spotted by auras of varied colors that buffed enemies emit. Relic effects will last for as long as you keep them in your inventory, and will be gone as soon as you drop them, so if you don't want them anymore, you can drop them as easily as you would any other item, provided you have access to the extended inventory while in a Holy Mountain or with perks that allow constant access to it.īy combining different relics, you can also activate synergies, and enhance their power. ![]() Upon reaching that maximum, you will not be able to collect another unless you drop one, the mod will also warn you about that. When you collect a relic, it will go straight to your extended / spells inventory, and a maximum of 16 can be owned at the same time. They also work in perfect conjunction with vanilla perks, so you are easily able to combine permanent perk effects with relic effects. Arcane Reliquary is a mod about collecting magical relics that give you various buffs that maximize damage output, give you resistances to certain damage types and harmful materials and also apply special effects on your spells.Įach relic has a bonus effect and, usually, a penalty effect, giving you strengths but enchancing your weaknesses.
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